带有进度的圆环实现方式

设置图形描边

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Circle()
.stroke(Color.red, style: StrokeStyle(lineWidth: 5, lineCap: .round, lineJoin: .round, miterLimit: .infinity, dash: [20,0], dashPhase: 0))

添加线性渐变

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LinearGradient(gradient: Gradient(colors: [Color(#colorLiteral(red: 0.3647058904, green: 0.06666667014, blue: 0.9686274529, alpha: 1)), Color(#colorLiteral(red: 0.8078431487, green: 0.02745098062, blue: 0.3333333433, alpha: 1))]), startPoint: .topLeading, endPoint: .bottomTrailing)

添加旋转

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.rotationEffect(Angle(degrees: 90))

垂直翻转

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.rotation3DEffect(Angle(degrees: 180), axis: (x: 1, y: 0, z: 0))

代码

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import SwiftUI

struct RingView: View {
var body: some View {
ZStack {
Circle()
.stroke(Color(#colorLiteral(red: 0.7762585282, green: 0.7716453075, blue: 0.7798054218, alpha: 0.3909460616)),
style: StrokeStyle(lineWidth: 5))
.frame(width: 44, height: 44)

Circle()
.trim(from: 0.2, to: 1)
.stroke(
LinearGradient(gradient: Gradient(colors: [Color(#colorLiteral(red: 0.3647058904, green: 0.06666667014, blue: 0.9686274529, alpha: 1)), Color(#colorLiteral(red: 0.8078431487, green: 0.02745098062, blue: 0.3333333433, alpha: 1))]), startPoint: .topLeading, endPoint: .bottomTrailing),
style: StrokeStyle(lineWidth: 5)
)
.rotationEffect(Angle(degrees: 90))
.rotation3DEffect(Angle(degrees: 180), axis: (x: 1, y: 0, z: 0))
.frame(width: 44, height: 44)
.shadow(color: Color(#colorLiteral(red: 0.2196078449, green: 0.007843137719, blue: 0.8549019694, alpha: 1)).opacity(0.1), radius: 3, x: 0, y: 3)

Text("80%")
.font(.caption)
.fontWeight(.bold)
}
}
}

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在整个结构中添加包含其他变量的变量/常量

因为需要返回View类型,所以可以在视图前面添加return来在里面添加包含变量的变量/常量

添加动态变化部分结束后代码

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//
// RingView.swift
// DesignCode2
//
// Created by 张洪Hoo on 2020/4/15.
// Copyright © 2020 张洪Hoo. All rights reserved.
//

import SwiftUI

struct RingView: View {
var width: CGFloat = 200
var percent: CGFloat = 88
var color1 = #colorLiteral(red: 0.3647058904, green: 0.06666667014, blue: 0.9686274529, alpha: 1)
var color2 = #colorLiteral(red: 0.8078431487, green: 0.02745098062, blue: 0.3333333433, alpha: 1)

var body: some View {
let mutiplier = width / 44
let progress = 1 - percent / 100

return ZStack {
Circle()
.stroke(Color.black.opacity(0.1),
style: StrokeStyle(lineWidth: 5 * mutiplier))
.frame(width: width, height: width)

Circle()
.trim(from: progress, to: 1)
.stroke(
LinearGradient(gradient: Gradient(colors: [Color(color1), Color(color2)]), startPoint: .topLeading, endPoint: .bottomTrailing),
style: StrokeStyle(lineWidth: 5 * mutiplier, lineCap: .round, lineJoin: .round)
)
.rotationEffect(Angle(degrees: 90))
.rotation3DEffect(Angle(degrees: 180), axis: (x: 1, y: 0, z: 0))
.frame(width: width, height: width)
.shadow(color: Color(color1).opacity(0.1), radius: 3, x: 0, y: 3)

Text("\(Int(percent))%")
.font(.system(size: 14 * mutiplier))
.fontWeight(.bold)
}
}
}

struct RingView_Previews: PreviewProvider {
static var previews: some View {
RingView()
}
}

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参考:DesignCode